Punishing platformer ‘Ghostrunner’ adds accessibility mode

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Ghostrunner was one of the best surprises of 2020. It’s a stylish first-person platformer that takes the best elements of Titanfall’s parkour mechanics and adds a cyberpunk twist to the proceedings. It’s also a challenging game that demands precision and purpose from the player. Make a single mistake, and you’ll need to replay a section of a level again. That can get frustrating fast, so developer One More Level is adding a new feature called Assist Mode.

Assist Mode introduces three options you can toggle on and off. You can opt to shorten your character’s ability cooldowns, slow down the game to give you more time to react and play with an extra life to make mistakes less punishing. Accessibility modes are becoming more common in video games, and it’s always good to see another developer find a way to allow more people to enjoy their work.

For experienced players, there’s a new feature called Wave Mode that is essentially Ghostrunner’s take on a roguelike. You’ll need to complete 20 rounds in succession, with each one featuring different enemies — even when you attempt the same one multiple times. Make it all the way to the end, and you’ll earn a fancy new katana for your character.

Both Assist and Wave modes are available today for free on the platforms where you can already buy Ghostrunner. That includes PlayStation 4, Xbox One, Nintendo Switch and PC via Steam, the Epic Games Store and GOG. When the game makes its way to PlayStation 5 and Xbox Series X/S on September 28th, it will come with those modes included.

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